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  • Baldurs Gate 3 Hotfix #1 – 4 August 2023

    Posted by DnD.Town on August 5, 2023 at 7:28 am
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    One day after release, Larian Studios have released an array of hotfixes for Baldur’s Gate 3 which includes the following:
    CRASHES AND BLOCKERS

    • Fixed possibly getting stuck in a dialogue in the first confrontation with a major boss.
    • Fixed a rare issue where player character states would not update properly after dying.
    • Fixed a crash that could occur related to one of Astarion’s cinematic dialogues in the endgame.
    • Fixed a crash that could occur when loading an old savegame while at Last Light.
    • Fixed a crash that could occur when using the brain reader in the Colony.
    • Fixed an issue that could cause you to get stuck in a loading screen when loading a savegame after dying.
    • Fixed a blocker during Character Creation preventing you from progressing if you chose a Zariel tiefling as your Guardian.
    • Fixed a potential crash triggered by the light system.
    • Added an error message to prevent crashes being caused by mods when starting the game.
    • Disabled Larian Account cross-saves temporarily to solve an issue blocking loads and saves. Steam cross-saves are unaffected.
    • Fixed a startup crash with the Steam API.
    • Fixed a crash that could occur when quick-loading a game while a container or corpse was open for looting.
    • Fixed a crash that could happen if an item unlocked a spell for a game entity without stats.
    • Fixed a crash that could occur when switching a race or a class in Character Creation.
    • Fixed potential crashes that could occur when closing screens like the options menu or when ending dialogues.
    • Fixed a potential crash when an enemy tries to use the Motivator during combat in the Steel Watch Foundry.
    • Fixed a blocker that could occur if you choose to attack the Emperor during a dialogue after you side with him.
    • Fixed a crash in PhysX.

    MULTIPLAYER

    • Players will now correctly join cinematic dialogues that require all players to be present if they were listening in previously.
    • Fixed an issue that allowed players to listen in on private dialogues using the context menu.
    • Fixed an issue causing players to get stuck and not be able to join a dialogue if someone else is already in a dialogue.

    GAMEPLAY

    • Fixed hair physics on drow and elf male strong body types.
    • Fixed an issue causing phase spiders to skip their turn in combat if they’re standing on a web that’s been destroyed.
    • Fixed an issue with dice rolling, where retrying could cause the roll to fail if you were applying bonuses and clicking really fast.
    • Duplicate spells no longer appear on followers’ hotbars and you can no longer customise their radial menus. (Important to note: followers are not companions or full party members.)
    • Fixed Dark Urge randomisation in Character Creation for non-white dragonborn characters.
    • Fixed an issue preventing you from interacting with Withers in one of the camp locations.

    UI

    • Fixed issues in cinematic dialogues when listening in.
    • Fixed an issue causing the character models for half-orcs, dragonborn, and half-elves to not update correctly when unequipping armour in the character sheet.
    • Fixed some issues with prepared spells during Level Up, when multiclassing.
    • Hid the version number during dialogues.
    • Fixed splitscreen cinematics showing sampling garbage.

    AUDIO

    • Fixed audio issues with grunts, shouts, and moans across gameplay and cinematics.
    • Fixed a line being cut off when speaking to the Restless Myconid in the Underdark.
    • Removed a clicking sound during the credits.
    • Fixed audio levels in a dialogue with Mayrina in the Lower City.

    ENGINE

    • Fixed a bug causing textures to appear in bright, neon colours.
    • Fixed a splitscreen issue causing characters to remain invisible after a dialogue ends.
    • Fixed an aspect ratio issue when FSR is active during splitscreen.
    • Fixed surface texture details not updating when changing Texture Detail in the game video options.

    CINEMATICS

    • Fixed characters looking in the wrong direction in a dialogue with Mizora.
    • Fixed the Emperor turning backwards in an endgame cinematic.
    • Fixed a camera issue with the deep rothé.
    • Fixed camera and lighting issues with the strange ox at Last Light.
    • Fixed a blank screen in the cinematic when you put on one of Auntie Ethel’s masks.
    • The nautiloid crash scene will now play even if your avatar is dead and a companion used the transponder instead.
    • Fixed an issue with clipping characters in a cinematic dialogue in the Colony.
    • Fixed the avatar’s head popping into place in a dialogue in the Colony.
    • Fixed Cazador’s staff disappearing in a cinematic dialogue.
    • Fixed a camera that was zoomed in too far on a wolf.
    • Fixed Lae’zel’s head popping in a dialogue with Vlaakith.
    • Fixed Orin and her victim clipping into an altar.
    • Fixed a blocked camera in the dialogue with Lunkbug and Laridda.
    • Fixed companions disappearing the morning after the Dark Urge gives into a particular Urge.
    • Fixed lighting issues in a scene with Z’rell at Moonrise Towers.
    • Fixed Araj’s hands clipping when talking to her in the Lower City.
    • Fixed some companions being visible in the background of dialogues where they shouldn’t be.
    • Fixed Ketheric’s corpse standing back up in an idle pose.
    • Fixed a blocked camera in the dialogue with the ogres at the Blighted Village.
    • Fixed Raphael popping during the dialogue with the orthon.
    • Fixed camera, audio, and character movement issues in the dialogue with the monk’s amulet.
    • Fixed a looping animation in the cinematic dialogue with the Brewer.
    • Fixed half-orc hirelings clipping when speaking to the pale individuals in Fraygo’s Flophouse.
    • Fixed male halfling Dark Urge’s hand clipping through his body when lying down.
    • Fixed lighting issues in the endgame cinematic.
    • Fixed Jaheira having jittering and popping hands in a dialogue in the Lower City.
    • Fixed a repeating animation on the submersible.
    • Fixed Wyll looking in the wrong direction when recruited.
    • Added reactions to the player character’s face when talking to the ox in Last Light.
    • Fixed clipping between two Zealots of the Absolute in the Colony.
    • Fixed popping issues with Cazador in several dialogues with Astarion.
    • Fixed some issues with where characters are facing, animations, and cameras in the final combat cinematic.


    CINEMATICS (SPOILERS)

    • Fixed Jaheira’s youngest daughter clipping in a cinematic dialogue.
    • Ravengard is no longer missing from a dialogue involving all the allies you’ve made.
    • You no longer look like you’re walking through Sceleritas Fel in the Temple of Bhaal.
    • Fixed issues with animations, clipping, and camera shots in the romantic scene in the House of Hope.
    • Fixed some lines being cut off when speaking to Ravengard in Wyrm’s Crossing.
    • Lae’zel no longer floats in a cinematic dialogue in the Temple of Bhaal.

    https://store.steampowered.com/news/app/1086940/view/3655285941436607174

    DnD.Town replied 11 months ago 1 Member · 0 Replies
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